The Roguelike

Grov is a roguelike twin stick shooter developed in early 2019. I was part of a team of four, and I was responsible for all of the following:
Level editor design, creation, and implementation; random map generation; the map; level design; weapon design, programming, and game balance; collision; and some other miscellaneous tasks.

A screenshot of the game, Grov

The game is finished, but in an unreleased state. I was not the director for this title, and this was not my decision. But you can check out the source code here! It can be built with Monogame 3.7-3.8.
Our team's artist also has a built version zipped on her page, here!

The rest of this article is still being written.. stay tuned. :)